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Math PagesEstimating ETAFun Stuff |
Intercepting a DME ArcDME Arcs are a common part of modern IFR approaches. They allow the pilot to bypass the procedure turn an thus save time even when radar service is not available. When radar service is available they allow pilot navigation with reduced controller workload, thus increasing the number of aircraft that can be handled at a some airports.
A Common MistakeThe most common mistake beginners make is to start rolling into the turn to intercept an arc at .005 x TAS. You MUST roll in before that. There are two reasons for this:
When you roll into a turn it takes a few seconds from the time you begin to roll until the airplane is actually established in the turn. I personally am a big fan of passenger comfort considerations, and that means a nice slow roll rate. At the speed of most light twins that means about six seconds from the time you start to turn the control wheel until the turning is established at rate one (in slower airplanes it happens faster, in jets it takes longer.) Using 120 knots as an example speed the airplane travels 0.2NM in six seconds. So, when intercepting from within an arc you need to add about .3 NM to the formula (see the diagram to understand the extra 0.1.) If intercepting from outside the arc you may only need to add 0.1NM. The Formula For Arc InterceptsThe IPM suggests half of one percent of the TAS (or groundspeed) when intercepting arcs. We can now see that the people who wrote this did some math, but they should have gone a bit further. Our formula is: Lead Arc by - .5% of TAS + 0.1 to 0.3 (as required.) Knowing just how much extra is "required" is part of being a professional. Examine the diagrams above to make sure you know all the variables, then do a little practice. You will find that since you fly the same airplane every day you will have the same lead every day - so you don't really do math in flight anyway, you just lead by the amount you have discovered works, which as you now can see, depends to in part on how quickly you roll into turns and whether or not you accurately do rate one turns. The other thing to keep in mind is that this formula is ONLY for ZERO WIND. The airplane actually drifts with the wind while you are making the turn. The turn takes approximately 30 seconds, so you will drift by windspeed/120 Nm. during the turn. In other words a 12 knot wind will drift you 0.1Nm. in 30 seconds, a 24 knot wind will drift you 0.2Nm. and so on. The wind drifts you in the direction that the wind is blowing (which an IFR pilot should always know.) You should allow for the wind and increase or decrease your lead to the arc accordingly. Final Note
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